Evil Boxes

''This page is about the species in general. You may be looking for the enemy. '

The Evil Boxes are the main villains in the Red Ball 4 series. The Evil Boxes appear in every episode of the series, playing the role of the main villains. They are ruthless, and use many different forms of machinery and evil to thwart the Red Ball and achieve their goal.

Appearance
The Boxes appear in many forms, acting as different enemies throughout the series. The base appearance for almost all of the boxes is a gray square with slightly rounded edges. They have angry eyes with black pupils and orange sclera. They have a wide mouth with rounded pointy teeth, but appear with many more when they snarl when standing still.

The exclusive box for episode 1 wears a helmet, and loses it when jumped on.

The Ninja Box wears a bandanna and has 2 swords on its back which aren't ever used.

The episode 3 box is a robotic box, with a red light for 1 eye and bolts on its sides. Unlike the other boxes, it doesn't change expression other than raising its eyebrow in surprise when jumped on.

Episode 4's exclusive box has the appearance of a regular box, but with a blue tint and a neon blue outline. Lightning flickers along its body on occasion.

Cave Boxes in episode 5 appear as regular boxes, but with spikes on their edges and red eyes. They change expression when charging.

Larger, more dangerous Boxes appear at the end of each episode, with more health and special abilities.

Behavior
All types of boxes in a level move by patrolling from side to side, turning around when they reach a wall. Some, however, stand in place, and may only move when prompted by certain things. Some will stop moving when prompted.

In each episode, there are normal boxes scattered around the levels, as well as an episode-exclusive box.

The normal box patrols from side to side,

Episode 1's Ram Box charges when the player gets near it horizontally, and moves normally otherwise, and turns into a normal Box when jumped on

Episode 2's Ninja Box occasionally jumps, and has to be jumped on twice to be defeated.

Episode 3 has a kamikaze robot box that charges similarly to the Ram Box, but explodes shortly after activating or when it touches the player. Its detonation timer can be triggered by jumping on it.

In episode 4, the exclusive enemy can't be touched, but is instead defeated by making it shoot its laser twice, which it does when the player gets next to it. The laser instantly kills the player, as does touching it.

The enemy in episode 5 is very strong, and can't be touched, like the one from episode 4. They charge towards the player when neared, and explode after a short timer, which launches spikes out that deal 1 damage each and eventually disappear, but their numbers often mean an instant kill when too close.

Trivia

 * They hatch from eggs, as shown by the Episode 1 ending cutscene.
 * The boss from Episode 1 is the only boss to not be a larger version of the episode enemy.